MediEvil 2019 – Trailer

Sony America contacted us in early 2018 and asked us to score the remake of MediEvil, a game we first worked on in 1998. The $64m question this time around was ‘how do you take a non-interactive score and update it to be fully interactive for the modern day console market, but yet still have it sound like the first game?’ A head scratcher indeed, but something we worked on together with awesome audio team at Sony to solve and we were all very happy with the end result. During the recordings we had at our disposal, the second largest orchestra since our first live score for Primal way back in 2003!

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