studio@bobandbarn.com

About

Together we have over fifty years of professional experience as composers and have been working together since 2001. During that time we’ve amassed a plethora of technical skills and a global network of musicians, studios, engineers, conductors and music editors to help realise our madcap musical ideas.

Paul Arnold

Paul (AKA Bob – obviously!) is a classically trained musician, gifted at the piano, guitar and trumpet, although not usually at the same time. He has an MSc in Music Technology and a BA (Hons) in Music and Computing and his musical influences include 80s glam rock music, film scores and pop music of most sorts past and present. It’s important to have a broad appreciation of music in our chosen field!

Andrew Barnabas

Andrew Barnabas (AKA Barn) is also a classically trained musician, he has a BA (Hons) in Music. He was taught piano from age 7, oboe from 12 and recently took up drums & percussion, finally finding an outlet after 20 years of air drumming! His musical loves are funk, jazz & film scores, and his influences include James Horner, Stevie Wonder, Vangelis and Earth Wind & Fire.

Timeline

1990

We started writing music for games (SWIV on the Amiga for geek aware!)

1993

Cool Spot

1994

Aladdin

1997

Frogger

1998

Medievil

2000

Medievil 2

2001

C-12 Final Resistance

2002

Primal

2003

Kung Fu Chaos

2005

Medievil Resurrection

2007

Sega Rally

2008

Neverwinter Nights 2

2009

The King is Dead

2010

Forza 4

2011

Brink

2013

Green Street 3

2014

The Guvnors

2016

Amstardam

2016

Rigs Mechanized Combat League

2017

Time Will Tell

2018

A Midsummer Night’s Dream

2019

Medievil Remake 2019

2020

Dead Pixels

© 2020 BOB AND BARN (Andrew Barnabas & Paul Arnold)  Site: Leigh Howells